#include <wx/dde.h>
A wxDDEClient object represents the client part of a client-server DDE (Dynamic Data Exchange) conversation.
To create a client which can communicate with a suitable server, you need to derive a class from wxDDEConnection and another from wxDDEClient. The custom wxDDEConnection class will intercept communications in a "conversation" with a server, and the custom wxDDEServer is required so that a user-overridden OnMakeConnection() member can return a wxDDEConnection of the required class, when a connection is made.
This DDE-based implementation is available on Windows only, but a platform-independent, socket-based version of this API is available using wxTCPClient.
Public Member Functions | |
wxDDEClient () | |
Constructs a client object. | |
wxConnectionBase * | MakeConnection (const wxString &host, const wxString &service, const wxString &topic) |
Tries to make a connection with a server specified by the host (machine name under UNIX, ignored under Windows), service name (must contain an integer port number under UNIX), and topic string. | |
wxConnectionBase * | OnMakeConnection () |
The type of wxDDEConnection returned from a MakeConnection() call can be altered by deriving the OnMakeConnection() member to return your own derived connection object. | |
bool | ValidHost (const wxString &host) |
Returns true if this is a valid host name, false otherwise. | |
Public Member Functions inherited from wxObject | |
wxObject () | |
Default ctor; initializes to NULL the internal reference data. | |
wxObject (const wxObject &other) | |
Copy ctor. | |
virtual | ~wxObject () |
Destructor. | |
virtual wxClassInfo * | GetClassInfo () const |
This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). | |
wxObjectRefData * | GetRefData () const |
Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. | |
bool | IsKindOf (const wxClassInfo *info) const |
Determines whether this class is a subclass of (or the same class as) the given class. | |
bool | IsSameAs (const wxObject &obj) const |
Returns true if this object has the same data pointer as obj. | |
void | Ref (const wxObject &clone) |
Makes this object refer to the data in clone. | |
void | SetRefData (wxObjectRefData *data) |
Sets the wxObject::m_refData pointer. | |
void | UnRef () |
Decrements the reference count in the associated data, and if it is zero, deletes the data. | |
void | UnShare () |
This is the same of AllocExclusive() but this method is public. | |
void | operator delete (void *buf) |
The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. | |
void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) |
The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. | |
Additional Inherited Members | |
Protected Member Functions inherited from wxObject | |
void | AllocExclusive () |
Ensure that this object's data is not shared with any other object. | |
virtual wxObjectRefData * | CreateRefData () const |
Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. | |
virtual wxObjectRefData * | CloneRefData (const wxObjectRefData *data) const |
Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. | |
Protected Attributes inherited from wxObject | |
wxObjectRefData * | m_refData |
Pointer to an object which is the object's reference-counted data. | |
wxDDEClient::wxDDEClient | ( | ) |
Constructs a client object.
wxConnectionBase* wxDDEClient::MakeConnection | ( | const wxString & | host, |
const wxString & | service, | ||
const wxString & | topic | ||
) |
Tries to make a connection with a server specified by the host (machine name under UNIX, ignored under Windows), service name (must contain an integer port number under UNIX), and topic string.
If the server allows a connection, a wxDDEConnection object will be returned.
The type of wxDDEConnection returned can be altered by overriding the OnMakeConnection() member to return your own derived connection object.
wxConnectionBase* wxDDEClient::OnMakeConnection | ( | ) |
The type of wxDDEConnection returned from a MakeConnection() call can be altered by deriving the OnMakeConnection() member to return your own derived connection object.
By default, a wxDDEConnection object is returned.
The advantage of deriving your own connection class is that it will enable you to intercept messages initiated by the server, such as wxDDEConnection::OnAdvise(). You may also want to store application-specific data in instances of the new class.
bool wxDDEClient::ValidHost | ( | const wxString & | host | ) |
Returns true if this is a valid host name, false otherwise.
This always returns true under MS Windows.