Version: 3.1.0
wxLocale Class Reference

#include <wx/intl.h>

Detailed Description

wxLocale class encapsulates all language-dependent settings and is a generalization of the C locale concept.

In wxWidgets this class manages current locale. It also initializes and activates wxTranslations object that manages message catalogs.

For a list of the supported languages, please see wxLanguage enum values. These constants may be used to specify the language in wxLocale::Init and are returned by wxLocale::GetSystemLanguage.

wxPerl Note: In wxPerl you can't use the '_' function name, so the Wx::Locale module can export the gettext and gettext_noop under any given name.

# this imports gettext ( equivalent to Wx::GetTranslation
# and gettext_noop ( a noop )
# into your module
use Wx::Locale qw(:default);
# ....
# use the functions
print gettext( "Panic!" );
button = Wx::Button-new( window, -1, gettext( "Label" ) );

If you need to translate a lot of strings, then adding gettext( ) around each one is a long task ( that is why _( ) was introduced ), so just choose a shorter name for gettext:

use Wx::Locale 'gettext' = 't',
'gettext_noop' = 'gettext_noop';
# ...
# use the functions
print t( "Panic!!" );
# ...

Library:  wxBase
Category:  Application and System configuration
See Also
Internationalization, Internationalization Sample, wxXLocale, wxTranslations

Public Member Functions

 wxLocale ()
 This is the default constructor and it does nothing to initialize the object: Init() must be used to do that.
 
 wxLocale (int language, int flags=wxLOCALE_LOAD_DEFAULT)
 See Init() for parameters description.
 
 wxLocale (const wxString &name, const wxString &shortName=wxEmptyString, const wxString &locale=wxEmptyString, bool bLoadDefault=true)
 See Init() for parameters description.
 
virtual ~wxLocale ()
 The destructor, like the constructor, also has global side effects: the previously set locale is restored and so the changes described in Init() documentation are rolled back.
 
bool AddCatalog (const wxString &domain)
 Calls wxTranslations::AddCatalog(const wxString&).
 
bool AddCatalog (const wxString &domain, wxLanguage msgIdLanguage)
 Calls wxTranslations::AddCatalog(const wxString&, wxLanguage).
 
bool AddCatalog (const wxString &domain, wxLanguage msgIdLanguage, const wxString &msgIdCharset)
 Calls wxTranslations::AddCatalog(const wxString&, wxLanguage, const wxString&).
 
wxString GetCanonicalName () const
 Returns the canonical form of current locale name.
 
wxString GetHeaderValue (const wxString &header, const wxString &domain=wxEmptyString) const
 Calls wxTranslations::GetHeaderValue().
 
int GetLanguage () const
 Returns the wxLanguage constant of current language.
 
const wxStringGetLocale () const
 Returns the locale name as passed to the constructor or Init().
 
const wxStringGetName () const
 Returns the current short name for the locale (as given to the constructor or the Init() function).
 
virtual const wxStringGetString (const wxString &origString, const wxString &domain=wxEmptyString) const
 Calls wxGetTranslation(const wxString&, const wxString&).
 
virtual const wxStringGetString (const wxString &origString, const wxString &origString2, unsigned n, const wxString &domain=wxEmptyString) const
 Calls wxGetTranslation(const wxString&, const wxString&, unsigned, const wxString&).
 
wxString GetSysName () const
 Returns current platform-specific locale name as passed to setlocale().
 
bool Init (int language=wxLANGUAGE_DEFAULT, int flags=wxLOCALE_LOAD_DEFAULT)
 Initializes the wxLocale instance.
 
bool Init (const wxString &name, const wxString &shortName=wxEmptyString, const wxString &locale=wxEmptyString, bool bLoadDefault=true)
 
bool IsLoaded (const wxString &domain) const
 Calls wxTranslations::IsLoaded().
 
bool IsOk () const
 Returns true if the locale could be set successfully.
 

Static Public Member Functions

static void AddCatalogLookupPathPrefix (const wxString &prefix)
 Calls wxFileTranslationsLoader::AddCatalogLookupPathPrefix().
 
static void AddLanguage (const wxLanguageInfo &info)
 Adds custom, user-defined language to the database of known languages.
 
static const wxLanguageInfoFindLanguageInfo (const wxString &locale)
 This function may be used to find the language description structure for the given locale, specified either as a two letter ISO language code (for example, "pt"), a language code followed by the country code ("pt_BR") or a full, human readable, language description ("Portuguese-Brazil").
 
static const wxLanguageInfoGetLanguageInfo (int lang)
 Returns a pointer to wxLanguageInfo structure containing information about the given language or NULL if this language is unknown.
 
static wxString GetLanguageName (int lang)
 Returns English name of the given language or empty string if this language is unknown.
 
static wxString GetLanguageCanonicalName (int lang)
 Returns canonical name (see GetCanonicalName()) of the given language or empty string if this language is unknown.
 
static wxFontEncoding GetSystemEncoding ()
 Tries to detect the user's default font encoding.
 
static wxString GetSystemEncodingName ()
 Tries to detect the name of the user's default font encoding.
 
static int GetSystemLanguage ()
 Tries to detect the user's default locale setting.
 
static wxString GetInfo (wxLocaleInfo index, wxLocaleCategory cat=wxLOCALE_CAT_DEFAULT)
 Get the values of the given locale-dependent datum.
 
static bool IsAvailable (int lang)
 Check whether the operating system and/or C run time environment supports this locale.
 

Constructor & Destructor Documentation

wxLocale::wxLocale ( )

This is the default constructor and it does nothing to initialize the object: Init() must be used to do that.

wxLocale::wxLocale ( int  language,
int  flags = wxLOCALE_LOAD_DEFAULT 
)

See Init() for parameters description.

wxLocale::wxLocale ( const wxString name,
const wxString shortName = wxEmptyString,
const wxString locale = wxEmptyString,
bool  bLoadDefault = true 
)

See Init() for parameters description.

The call of this function has several global side effects which you should understand: first of all, the application locale is changed - note that this will affect many of standard C library functions such as printf() or strftime(). Second, this wxLocale object becomes the new current global locale for the application and so all subsequent calls to wxGetTranslation() will try to translate the messages using the message catalogs for this locale.

virtual wxLocale::~wxLocale ( )
virtual

The destructor, like the constructor, also has global side effects: the previously set locale is restored and so the changes described in Init() documentation are rolled back.

Member Function Documentation

bool wxLocale::AddCatalog ( const wxString domain)
bool wxLocale::AddCatalog ( const wxString domain,
wxLanguage  msgIdLanguage 
)
bool wxLocale::AddCatalog ( const wxString domain,
wxLanguage  msgIdLanguage,
const wxString msgIdCharset 
)
static void wxLocale::AddCatalogLookupPathPrefix ( const wxString prefix)
static
static void wxLocale::AddLanguage ( const wxLanguageInfo info)
static

Adds custom, user-defined language to the database of known languages.

This database is used in conjunction with the first form of Init().

static const wxLanguageInfo* wxLocale::FindLanguageInfo ( const wxString locale)
static

This function may be used to find the language description structure for the given locale, specified either as a two letter ISO language code (for example, "pt"), a language code followed by the country code ("pt_BR") or a full, human readable, language description ("Portuguese-Brazil").

Returns the information for the given language or NULL if this language is unknown. Note that even if the returned pointer is valid, the caller should not delete it.

See Also
GetLanguageInfo()
wxString wxLocale::GetCanonicalName ( ) const

Returns the canonical form of current locale name.

Canonical form is the one that is used on UNIX systems: it is a two- or five-letter string in xx or xx_YY format, where xx is ISO 639 code of language and YY is ISO 3166 code of the country. Examples are "en", "en_GB", "en_US" or "fr_FR". This form is internally used when looking up message catalogs. Compare GetSysName().

wxString wxLocale::GetHeaderValue ( const wxString header,
const wxString domain = wxEmptyString 
) const
static wxString wxLocale::GetInfo ( wxLocaleInfo  index,
wxLocaleCategory  cat = wxLOCALE_CAT_DEFAULT 
)
static

Get the values of the given locale-dependent datum.

This function returns the value of the locale-specific option specified by the given index.

Parameters
indexOne of the elements of wxLocaleInfo enum.
catThe category to use with the given index or wxLOCALE_CAT_DEFAULT if the index can only apply to a single category.
Returns
The option value or empty string if the function failed.
int wxLocale::GetLanguage ( ) const

Returns the wxLanguage constant of current language.

Note that you can call this function only if you used the form of Init() that takes wxLanguage argument.

static wxString wxLocale::GetLanguageCanonicalName ( int  lang)
static

Returns canonical name (see GetCanonicalName()) of the given language or empty string if this language is unknown.

See GetLanguageInfo() for a remark about special meaning of wxLANGUAGE_DEFAULT.

Since
2.9.1
static const wxLanguageInfo* wxLocale::GetLanguageInfo ( int  lang)
static

Returns a pointer to wxLanguageInfo structure containing information about the given language or NULL if this language is unknown.

Note that even if the returned pointer is valid, the caller should not delete it.

See AddLanguage() for the wxLanguageInfo description. As with Init(), wxLANGUAGE_DEFAULT has the special meaning if passed as an argument to this function and in this case the result of GetSystemLanguage() is used.

static wxString wxLocale::GetLanguageName ( int  lang)
static

Returns English name of the given language or empty string if this language is unknown.

See GetLanguageInfo() for a remark about special meaning of wxLANGUAGE_DEFAULT.

const wxString& wxLocale::GetLocale ( ) const

Returns the locale name as passed to the constructor or Init().

This is a full, human-readable name, e.g. "English" or "French".

const wxString& wxLocale::GetName ( ) const

Returns the current short name for the locale (as given to the constructor or the Init() function).

virtual const wxString& wxLocale::GetString ( const wxString origString,
const wxString domain = wxEmptyString 
) const
virtual
virtual const wxString& wxLocale::GetString ( const wxString origString,
const wxString origString2,
unsigned  n,
const wxString domain = wxEmptyString 
) const
virtual
wxString wxLocale::GetSysName ( ) const

Returns current platform-specific locale name as passed to setlocale().

Compare GetCanonicalName().

static wxFontEncoding wxLocale::GetSystemEncoding ( )
static

Tries to detect the user's default font encoding.

Returns wxFontEncoding() value or wxFONTENCODING_SYSTEM if it couldn't be determined.

static wxString wxLocale::GetSystemEncodingName ( )
static

Tries to detect the name of the user's default font encoding.

This string isn't particularly useful for the application as its form is platform-dependent and so you should probably use GetSystemEncoding() instead.

Returns a user-readable string value or an empty string if it couldn't be determined.

static int wxLocale::GetSystemLanguage ( )
static

Tries to detect the user's default locale setting.

Returns the wxLanguage value or wxLANGUAGE_UNKNOWN if the language-guessing algorithm failed.

Note
This function works with locales and returns the user's default locale. This may be, and usually is, the same as their preferred UI language, but it's not the same thing. Use wxTranslation to obtain language information.
See Also
wxTranslations::GetBestTranslation().
bool wxLocale::Init ( int  language = wxLANGUAGE_DEFAULT,
int  flags = wxLOCALE_LOAD_DEFAULT 
)

Initializes the wxLocale instance.

The call of this function has several global side effects which you should understand: first of all, the application locale is changed - note that this will affect many of standard C library functions such as printf() or strftime(). Second, this wxLocale object becomes the new current global locale for the application and so all subsequent calls to wxGetTranslation() will try to translate the messages using the message catalogs for this locale.

Parameters
languagewxLanguage identifier of the locale. wxLANGUAGE_DEFAULT has special meaning – wxLocale will use system's default language (see GetSystemLanguage()).
flagsCombination of the following:
  • wxLOCALE_LOAD_DEFAULT: Load the message catalog for the given locale containing the translations of standard wxWidgets messages automatically.
  • wxLOCALE_DONT_LOAD_DEFAULT: Negation of wxLOCALE_LOAD_DEFAULT.
Returns
true on success or false if the given locale couldn't be set.
bool wxLocale::Init ( const wxString name,
const wxString shortName = wxEmptyString,
const wxString locale = wxEmptyString,
bool  bLoadDefault = true 
)
Deprecated:
This form is deprecated, use the other one unless you know what you are doing.
Parameters
nameThe name of the locale. Only used in diagnostic messages.
shortNameThe standard 2 letter locale abbreviation; it is used as the directory prefix when looking for the message catalog files.
localeThe parameter for the call to setlocale(). Note that it is platform-specific.
bLoadDefaultMay be set to false to prevent loading of the message catalog for the given locale containing the translations of standard wxWidgets messages. This parameter would be rarely used in normal circumstances.
static bool wxLocale::IsAvailable ( int  lang)
static

Check whether the operating system and/or C run time environment supports this locale.

For example in Windows 2000 and Windows XP, support for many locales is not installed by default. Returns true if the locale is supported.

The argument lang is the wxLanguage identifier. To obtain this for a given a two letter ISO language code, use FindLanguageInfo() to obtain its wxLanguageInfo structure. See AddLanguage() for the wxLanguageInfo description.

Since
2.7.1.
bool wxLocale::IsLoaded ( const wxString domain) const
bool wxLocale::IsOk ( ) const

Returns true if the locale could be set successfully.