#include <wx/recguard.h>
wxRecursionGuard is a very simple class which can be used to prevent reentrancy problems in a function.
It is not thread-safe and so should be used only in single-threaded programs or in combination with some thread synchronization mechanisms.
wxRecursionGuard is always used together with the wxRecursionGuardFlag like in this example:
As you can see, wxRecursionGuard simply tests the flag value and sets it to true if it hadn't been already set. IsInside() allows testing the old flag value. The advantage of using this class compared to directly manipulating the flag is that the flag is always reset in the wxRecursionGuard destructor and so you don't risk to forget to do it even if the function returns in an unexpected way (for example because an exception has been thrown).
Public Member Functions | |
wxRecursionGuard (wxRecursionGuardFlag &flag) | |
A wxRecursionGuard object must always be initialized with a static wxRecursionGuardFlag. | |
~wxRecursionGuard () | |
The destructor resets the flag value so that the function can be entered again the next time. | |
bool | IsInside () const |
Returns true if we're already inside the code block "protected" by this wxRecursionGuard (i.e. | |
wxRecursionGuard::wxRecursionGuard | ( | wxRecursionGuardFlag & | flag | ) |
A wxRecursionGuard object must always be initialized with a static
wxRecursionGuardFlag.
The constructor saves the value of the flag to be able to return the correct value from IsInside().
wxRecursionGuard::~wxRecursionGuard | ( | ) |
The destructor resets the flag value so that the function can be entered again the next time.
bool wxRecursionGuard::IsInside | ( | ) | const |
Returns true if we're already inside the code block "protected" by this wxRecursionGuard (i.e.
between this line and the end of current scope). Usually the function using wxRecursionGuard takes some specific actions in such case (may be simply returning) to prevent reentrant calls to itself.
If this method returns false, it is safe to continue.