Version: 3.1.0
wxSocketServer Member List

This is the complete list of members for wxSocketServer, including all inherited members.

Accept(bool wait=true)wxSocketServer
AcceptWith(wxSocketBase &socket, bool wait=true)wxSocketServer
AllocExclusive()wxObjectprotected
CloneRefData(const wxObjectRefData *data) const wxObjectprotectedvirtual
Close()wxSocketBasevirtual
CreateRefData() const wxObjectprotectedvirtual
Destroy()wxSocketBase
Discard()wxSocketBase
Error() const wxSocketBase
GetClassInfo() const wxObjectvirtual
GetClientData() const wxSocketBase
GetFlags() const wxSocketBase
GetLocal(wxSockAddress &addr) const wxSocketBasevirtual
GetPeer(wxSockAddress &addr) const wxSocketBasevirtual
GetRefData() const wxObject
GetSocket() const wxSocketBase
GetTimeout() const wxSocketBase
Initialize()wxSocketBasestatic
InterruptWait()wxSocketBase
IsConnected() const wxSocketBase
IsData()wxSocketBase
IsDisconnected() const wxSocketBase
IsKindOf(const wxClassInfo *info) const wxObject
IsOk() const wxSocketBase
IsSameAs(const wxObject &obj) const wxObject
LastCount() const wxSocketBase
LastError() const wxSocketBase
LastReadCount() const wxSocketBase
LastWriteCount() const wxSocketBase
m_refDatawxObjectprotected
Notify(bool notify)wxSocketBase
operator delete(void *buf)wxObject
operator new(size_t size, const wxString &filename=NULL, int lineNum=0)wxObject
Peek(void *buffer, wxUint32 nbytes)wxSocketBase
Read(void *buffer, wxUint32 nbytes)wxSocketBase
ReadMsg(void *buffer, wxUint32 nbytes)wxSocketBase
Ref(const wxObject &clone)wxObject
RestoreState()wxSocketBase
SaveState()wxSocketBase
SetClientData(void *data)wxSocketBase
SetEventHandler(wxEvtHandler &handler, int id=-1)wxSocketBase
SetFlags(wxSocketFlags flags)wxSocketBase
SetLocal(const wxIPV4address &local)wxSocketBasevirtual
SetNotify(wxSocketEventFlags flags)wxSocketBase
SetRefData(wxObjectRefData *data)wxObject
SetTimeout(long seconds)wxSocketBase
Shutdown()wxSocketBasestatic
ShutdownOutput()wxSocketBase
Unread(const void *buffer, wxUint32 nbytes)wxSocketBase
UnRef()wxObject
UnShare()wxObject
Wait(long seconds=-1, long millisecond=0)wxSocketBase
WaitForAccept(long seconds=-1, long millisecond=0)wxSocketServer
WaitForLost(long seconds=-1, long millisecond=0)wxSocketBase
WaitForRead(long seconds=-1, long millisecond=0)wxSocketBase
WaitForWrite(long seconds=-1, long millisecond=0)wxSocketBase
Write(const void *buffer, wxUint32 nbytes)wxSocketBase
WriteMsg(const void *buffer, wxUint32 nbytes)wxSocketBase
wxObject()wxObject
wxObject(const wxObject &other)wxObject
wxSocketBase()wxSocketBase
wxSocketServer(const wxSockAddress &address, wxSocketFlags flags=wxSOCKET_NONE)wxSocketServer
~wxObject()wxObjectvirtual
~wxSocketBase()wxSocketBasevirtual
~wxSocketServer()wxSocketServervirtual