Version: 3.1.0
wxWindowUpdateLocker Class Reference

#include <wx/wupdlock.h>

Detailed Description

This tiny class prevents redrawing of a wxWindow during its lifetime by using wxWindow::Freeze() and wxWindow::Thaw() methods.

It is typically used for creating automatic objects to temporarily suppress window updates before a batch of operations is performed:

void MyFrame::Foo()
{
m_text = new wxTextCtrl(this, ...);
wxWindowUpdateLocker noUpdates(m_text);
m_text-AppendText();
... many other operations with m_text...
m_text-WriteText();
}

Using this class is easier and safer than calling wxWindow::Freeze() and wxWindow::Thaw() because you don't risk to forget calling the latter.

Library:  wxBase
Category:  Miscellaneous

Public Member Functions

 wxWindowUpdateLocker (wxWindow *win)
 Creates an object preventing the updates of the specified win.
 
 ~wxWindowUpdateLocker ()
 Destructor reenables updates for the window this object is associated with.
 

Constructor & Destructor Documentation

wxWindowUpdateLocker::wxWindowUpdateLocker ( wxWindow win)

Creates an object preventing the updates of the specified win.

The parameter must be non-NULL and the window must exist for longer than wxWindowUpdateLocker object itself.

wxWindowUpdateLocker::~wxWindowUpdateLocker ( )

Destructor reenables updates for the window this object is associated with.