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#define | wxCLASSINFO(className) |
| Returns a pointer to the wxClassInfo object associated with this class.
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#define | wxDECLARE_ABSTRACT_CLASS(className) |
| Used inside a class declaration to declare that the class should be made known to the class hierarchy, but objects of this class cannot be created dynamically.
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#define | wxDECLARE_DYNAMIC_CLASS(className) |
| Used inside a class declaration to make the class known to wxWidgets RTTI system and also declare that the objects of this class should be dynamically creatable from run-time type information.
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#define | wxDECLARE_CLASS(className) |
| Used inside a class declaration to declare that the class should be made known to the class hierarchy, but objects of this class cannot be created dynamically.
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#define | wxIMPLEMENT_ABSTRACT_CLASS(className, baseClassName) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information.
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#define | wxIMPLEMENT_ABSTRACT_CLASS2(className, baseClassName1, baseClassName2) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information and two base classes.
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#define | wxIMPLEMENT_DYNAMIC_CLASS(className, baseClassName) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information, and whose instances can be created dynamically.
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#define | wxIMPLEMENT_DYNAMIC_CLASS2(className, baseClassName1, baseClassName2) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information, and whose instances can be created dynamically.
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#define | wxIMPLEMENT_CLASS(className, baseClassName) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information, and whose instances can be created dynamically.
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#define | wxIMPLEMENT_CLASS2(className, baseClassName1, baseClassName2) |
| Used in a C++ implementation file to complete the declaration of a class that has run-time type information and two base classes, and whose instances can be created dynamically.
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#define | wx_const_cast(T, x) |
| Same as const_cast<T>(x) if the compiler supports const cast or (T)x for old compilers.
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#define | wx_reinterpret_cast(T, x) |
| Same as reinterpret_cast<T>(x) if the compiler supports reinterpret cast or (T)x for old compilers.
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#define | wx_static_cast(T, x) |
| Same as static_cast<T>(x) if the compiler supports static cast or (T)x for old compilers.
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#define | wx_truncate_cast(T, x) |
| This case doesn’t correspond to any standard cast but exists solely to make casts which possibly result in a truncation of an integer value more readable.
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#define | wxConstCast(ptr, classname) |
| This macro expands into const_cast<classname *>(ptr) if the compiler supports const_cast or into an old, C-style cast, otherwise.
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#define | wxDynamicCast(ptr, classname) |
| This macro returns the pointer ptr cast to the type classname * if the pointer is of this type (the check is done during the run-time) or NULL otherwise.
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#define | wxDynamicCastThis(classname) |
| This macro is equivalent to wxDynamicCast(this, classname) but the latter provokes spurious compilation warnings from some compilers (because it tests whether this pointer is non-NULL which is always true), so this macro should be used to avoid them.
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#define | wxStaticCast(ptr, classname) |
| This macro checks that the cast is valid in debug mode (an assert failure will result if wxDynamicCast(ptr, classname) == NULL) and then returns the result of executing an equivalent of static_cast<classname *>(ptr) .
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#define | WXDEBUG_NEW(arg) |
| This is defined in debug mode to be call the redefined new operator with filename and line number arguments.
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