wxAuiDockArt is part of the wxAUI class framework.
See also wxAUI Overview.
wxAuiDockArt is the art provider: provides all drawing functionality to the wxAui dock manager. This allows the dock manager to have a plugable look-and-feel.
By default, a wxAuiManager uses an instance of this class called wxAuiDefaultDockArt which provides bitmap art and a colour scheme that is adapted to the major platforms' look. You can either derive from that class to alter its behaviour or write a completely new dock art class. Call wxAuiManager::SetArtProvider to force wxAUI to use your new dock art provider.
- See Also
- wxAuiManager, wxAuiPaneInfo
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| wxAuiDockArt () |
| Constructor.
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virtual | ~wxAuiDockArt () |
| Destructor.
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virtual void | DrawBackground (wxDC &dc, wxWindow *window, int orientation, const wxRect &rect)=0 |
| Draws a background.
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virtual void | DrawBorder (wxDC &dc, wxWindow *window, const wxRect &rect, wxAuiPaneInfo &pane)=0 |
| Draws a border.
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virtual void | DrawCaption (wxDC &dc, wxWindow *window, const wxString &text, const wxRect &rect, wxAuiPaneInfo &pane)=0 |
| Draws a caption.
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virtual void | DrawGripper (wxDC &dc, wxWindow *window, const wxRect &rect, wxAuiPaneInfo &pane)=0 |
| Draws a gripper.
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virtual void | DrawPaneButton (wxDC &dc, wxWindow *window, int button, int button_state, const wxRect &rect, wxAuiPaneInfo &pane)=0 |
| Draws a button in the pane's title bar.
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virtual void | DrawSash (wxDC &dc, wxWindow *window, int orientation, const wxRect &rect)=0 |
| Draws a sash between two windows.
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virtual wxColour | GetColour (int id)=0 |
| Get the colour of a certain setting.
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virtual wxFont | GetFont (int id)=0 |
| Get a font setting.
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virtual int | GetMetric (int id)=0 |
| Get the value of a certain setting.
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virtual void | SetColour (int id, const wxColour &colour)=0 |
| Set a certain setting with the value colour.
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virtual void | SetFont (int id, const wxFont &font)=0 |
| Set a font setting.
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virtual void | SetMetric (int id, int new_val)=0 |
| Set a certain setting with the value new_val.
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